Roblox is an MMO game-creation platform featuring a plethora of immersive and fun games. Explore a variety of games and find your favorites! You can learn to build and code your own games for free, too. Roblox thrives on the imagination and creativity of its community, so join in! Suitable for all ages.
- --Script made by Fiterpilot. All rights reserved to Nova Studio
- --Variables
- local tycoon = script.Parent.Tycoon --Variable for Tycoon object (inside of tycoon)
- local ownerName = tycoon.OwnerName --Variable for OwnerName object
- local cash = tycoon.Cash --Variable for cash object
- local essentials = tycoon.Essentials -- Variable for Essentials object
- local purchases = tycoon.Purchases
- local claim = tycoon['Become Owner'].Head --Variable for claim part
- local collector = essentials.Collector -- Variable for collector part
- local giver = essentials.Giver --Varaible for giver part
- local display = essentials.Display --Variable for display
- local PCash --Variable for player's cash
- --Variable for Regen
- local Backup = Model:clone()--Clones Model
- claim.Touched:connect(function(hit)--Function for claiming
- if ownerName.Value 'then--If ownerName.Value is '
- player = game.Players:GetPlayerFromCharacter(hit.Parent)--Find the player that touched it
- print('player exists')
- PCash = player.leaderstats:FindFirstChild('Cash')--Find his cash
- print('PCash exists')
- local owns = player:FindFirstChild('Owns')--Find his owns
- print('Owns exists')
- if hit.Parent:FindFirstChild('Humanoid')then--Now, is he a human?
- if hit.Parent.Humanoid.Health >0then--Is he alive?!
- ownerName.Value = player.Name --Change ownerName to his name
- claim.Parent.Name = player.Name..'s kitchen'--Show ownership
- claim.CanCollide =false--Make sure we can walk through
- player.TeamColor = claim.BrickColor --Set his team to the color of the brick
- end
- end
- end
- end
- collector.Touched:connect(function(hit)--When the collector is touched
- if hit.Name 'Food'then--If it was touched by 'Food'
- local val = hit:FindFirstChild('Value')--Find how much it's worth
- cash.Value = cash.Value + val.Value --Add the value of the food to cash
- end
- end)
- --Give player money
- giver.Touched:connect(function(hit)--When the giver is touched
- if cash.Value >0then
- if hit.Parent.Name ownerName.Value then--If hit's name is = to ownerName
- PCash.Value = PCash.Value + cash.Value --Give the player the money
- buySound:Play()--Plays sound
- end
- end)
- --Updating display
- cash.Changed:connect(function()--When cash is changed
- display.SG.Frame.Money.Text =tostring(cash.Value)--Update display
- for i,v inpairs(buttons:GetChildren())do--Look through all the buttons and get their children
- if v:FindFirstChild('Head')then--Find the children's heads
- local object = purchases:FindFirstChild(v.Object.Value)--Hold the value for objects
- objects[object.Name]= object:Clone()--Clone it
- else
- print('Button: '..v.Name..' is missing its object and has been removed.')
- v.Head.Transparency =1
- if v:FindFirstChild('Dependency')then--Find the dependency
- v.Head.Transparency =1
- if purchasedO:WaitForChild(v.Dependency.Value)then--Wait for that object to be purchased
- v.Head.Transparency =0
- end))
- v.Head.Touched:connect(function(hit)--If the head of a button is touched
- local player = game.Players:GetPlayerFromCharacter(hit.Parent)--Find the player
- if v.Head.CanCollide truethen--See if the button can collide
- print('Player exists')
- if ownerName.Value player.Name then--See if the player owns the tycoon
- if hit.Parent:FindFirstChild('Humanoid')then--See if the player has a humanoid
- if hit.Parent.Humanoid.Health >0then--See if the humanoid is alive
- if PCash ~=nilthen--See if PCash exists
- if PCash.Value >= v.Price.Value then--If PCash is greater than price
- PCash.Value = PCash.Value - v.Price.Value --Purchase the object
- objects[v.Object.Value].Parent = purchasedO --Move it into puchasedobjects
- v.Head.Transparency =1
- end
- end
- end
- end
- end
- game.Players.PlayerRemoving:connect(function(player)--Function for player removal
- if ownerName.Value ~='then--If ownerName isn't equal to nothing then
- if ownerName.Value player.Name then--If the leaving player has the same name as ownerName
- Model:remove()--Removes Model
- Model.Parent = script.Parent --Sets Models Parent To The Tycoon
- end
- end)
Minecraftis as awesome and fun to play today as it ever was. Building your first home,getting scared by your first creeper and defeating the Ender Dragon isentertaining, scary and addictive. However, before you do any of that, you neediron.
As soon asyou spawn into Minecraft you are greeted by the familiar and calming melodythat millions of gamers around the world will treasure.
You’ll startby punching a tree, then punching some animals and then punching some stone.
At thispoint, you may already have a dirt house and somewhere to rest at night time,but you’ll be wanting to get iron and upgrade your tools.
Here iseverything you need to know about where to find iron ore in Minecraft.
- DUNGEONS: Will Minecraft Dungeons be free to players?
Roblox Free Build Minerals 2020
Where can I find Iron Ore in Minecraft?
Iron Ore canonly generate in the Overworld (not in the Nether or End regions), in the formof mineral veins.
The oreattempts to generate 20 times per chunk (16 x 16 area of blocks) in veins betweenone and nine block veins.
They can befound anywhere from bedrock to just above sea level across all biomes – except theice biome.
The best wayto find iron is by either digging a mine yourself, finding a cave or a ravine.From here you can easily locate a vein of iron ore to get you started.
It is worthnoting that you can find iron bars in generated chests, found in either sunkenships, towers, mineshafts, strongholds or villages.
- NETHER UPDATE: Learn what’s new in Nether 1.16 update
Whattools do I need to mine iron?
Iron Ore canonly be mined with a stone pickaxe or higher-level tools.
Roblox Free Build Minerals 2019
If you breakiron with a wooden pickaxe, with your hands or non-tool items, it won’t dropanything.
How Do You Build Roblox
- NETHERITE: How to get the new ore that’s better than diamonds!
How do Ismelt iron ore?
Once youhave the iron ore block in your inventory, you need to smelt it into iron barsthat you can use to craft armour, weapons and items with.
Roblox Free Build Minerals Id
Put the ironin a furnace (in the top box), with either coal or charcoal in the bottom andthe smelting process should begin.
Roblox Build Your Own Game
In other news, Marvel's Avengers: When is the Kate Bishop DLC release time? Here's when the marketplace will update