Jul 2nd, 2018

Roblox Apocalypse Rising Script Hack

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Rising
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Apocalypse Rising 2 Spawning GUI. Not a member of Pastebin yet? Sign Up, it unlocks many cool features! Raw download clone embed print report -/////Item Spawner by: Alasdair/////. AK-74, AKS-74U, AN-94 Ammo and Guns Ammo for Category (75 round drums) = 35577 AK-74 = 549054 AKS-74U = 552771 AN-94 = 552240. 'This vehicle jack allows you to turn over flipped vehicles, returning them to a driveable state.' — Item description A VehicleJack is a tool which can flip an overturned vehicle. It takes up 1 utility slot in a person's inventory. The Vehicle Jack does not work on ATVs and Bikes. It was removed during the Vehicle Update (December 2014) Even though the Vehicle Jack was removed from the loot.

  1. --[[/////////////////////////////////////////Item Spawner by: Alasdair////////////////////////////////////////////
  2. Instructions:
  3. 1.) Type item name or command (You don't have to type whole item name.)
  4. 3.) Try to pick up the spawned item through the inventory gui. By right clicking it and clicking 'Pick up'
  5. 4.) Another item will spawn on the ground for the server. This is the item you can pick up.
  6. If an item doesn't spawn, drop any item on the ground first.
  7. ['RSG'] = {'AK-47', 'Shirt_Windbreaker_04', 'Pants_Track_04', 'Rifle Scope', 'Osprey Suppressor', 'Military Ammo Vest Black', 'Duffel Bag Red', 'HatRedBeret', 'Foregrip', '7.62x39mm AK 75rd Drum Magazine', 'Uzi', '9x19mm 20rd Magazine Uzi', 'Auto Injector', 'Adrenaline', 'Military Painkiller', 'ACOG'};
  8. --///////////////////////////////////////DONT EDIT ANYTHING BELOW THIS////////////////////////////////////////////
  9. local spawner = Instance.new ('ScreenGui')
  10. local searchScrollFrame = Instance.new ('ScrollingFrame')
  11. local textLabel = Instance.new('TextLabel')
  12. local kitToSpawn = nil
  13. spawner.Parent = game.Players.LocalPlayer.PlayerGui
  14. searchScrollFrame.Size = UDim2.new (0, 250, 0, 100)
  15. searchScrollFrame.Position = UDim2.new (0.02, 0, 0.9, -105)
  16. searchScrollFrame.Parent = spawner
  17. textBox.Size = UDim2.new (0, 250, 0, 25)
  18. textBox.BackgroundColor3 = Color3.fromRGB(120,120,120)
  19. textBox.BorderSizePixel = 0
  20. textBox.Text = 'Put Item Name'
  21. textBox.TextXAlignment = Enum.TextXAlignment.Left
  22. textLabel.Position = UDim2.new (0, 0, 0, 0)
  23. textLabel.TextColor3 = Color3.fromRGB(200, 200, 200)
  24. textLabel.TextXAlignment = Enum.TextXAlignment.Left
  25. spawnButton.Position = UDim2.new (.02, 0, .9, 25)
  26. spawnButton.BackgroundColor3 = Color3.fromRGB(97, 189, 22)
  27. spawnButton.TextColor3 = Color3.fromRGB(255,255,255)
  28. spawnButton.BackgroundTransparency = 0
  29. spawnButton.Parent = spawner
  30. allLoot = {'delete_gui'}
  31. for _, item in pairs (game.ReplicatedStorage.Assets.Loot:GetDescendants()) do
  32. print (item)
  33. end
  34. local itemSearch = {}
  35. for i, v in pairs (allLoot) do
  36. if text:upper() v:sub(1, string.len(text)):upper() then
  37. end
  38. for i, v in pairs (kits) do
  39. if text:upper() i:sub(1, string.len(text)):upper() then
  40. end
  41. end
  42. local getChunk = function()
  43. for _, v in pairs (lootFolder:GetDescendants()) do
  44. return v.Parent.Parent
  45. end
  46. local item = Instance.new ('CFrameValue')
  47. item.Value = game.Workspace.Characters[client.Name].Head.CFrame * CFrame.new (math.random(0,3), math.random(0,3), math.random(0,3))
  48. item.Parent = chunk
  49. print ('spawn kit function running')
  50. spawnItem(v, chunk)
  51. end
  52. runCommand = function(name, chunk)
  53. spawnKit(name, chunk)
  54. spawner:Destroy()
  55. else
  56. end
  57. local itemsSearch = search(textBox.Text)
  58. if textBox.Text ' or textBox.Text ' ' or textBox.Text 'Put Item Name' or itemsSearch[1] nil then return end
  59. searchScrollFrame:ClearAllChildren()
  60. print (v)
  61. local s = Instance.new('TextLabel', searchScrollFrame)
  62. s.TextScaled = true
  63. s.Name = v
  64. s.BackgroundColor3 = Color3.fromRGB(120,120,120)
  65. s.TextColor3 = Color3.fromRGB(255, 255, 255)
  66. s.Position = UDim2.new(0, 0, 0, yPos)
  67. searchScrollFrame.CanvasSize = UDim2.new(0, 0, 0, 20 * i)
  68. textBox.Text = textBox.Text:upper()
  69. end)
  70. spawnButton.MouseButton1Click:connect(function()
  71. if textBox.Text ~= ' or textBox.Text ~= ' ' and itemToSpawn ~= nil then
  72. runCommand(itemToSpawn, chunk)
  73. end
  74. if enter then
  75. if textBox.Text ~= ' or textBox.Text ~= ' ' then
  76. runCommand(itemToSpawn, chunk)
  77. end
  78. searchScrollFrame:ClearAllChildren()
  79. searchScrollFrame.CanvasSize = UDim2.new(0, 0, 0, 0)
  80. textBox.Text = 'Put Item Name'
  81. searchScrollFrame:ClearAllChildren()
  82. searchScrollFrame.CanvasSize = UDim2.new(0, 0, 0, 0)
  83. textBox.Text = 'Put Item Name'
RAW Paste Data
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Aug 24th, 2017
Roblox Apoc Rising Dll Hacks
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Roblox Apocalypse Rising Spawn Hack

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Roblox Apoc Rising Dll Hacks 1.12.2

  1. local Main = Instance.new('Frame')
  2. local CG69 = game.CoreGui
  3. local Tab2 = Instance.new('TextButton')
  4. local Gun = Instance.new('Frame')
  5. local Stat = Instance.new('Frame')
  6. local place = UDim2.new(0, 0, 0, 70)
  7. CF.Parent = CG69
  8. Main.Name = 'Main'
  9. Main.BackgroundColor3 = Color3.new(0.1, 0.6, 0.3)
  10. Main.Position = UDim2.new(0, 500, 0, 500)
  11. Main.Visible = true
  12. Main.Active = true
  13. Text.Name = 'Text'
  14. Text.BackgroundColor3 = Color3.new(1, 1, 1)
  15. Text.Position = UDim2.new(0.45, 0, 0, 0)
  16. Text.Font = Enum.Font.SourceSansBold
  17. Text.Text = 'Apocalypse GUI'
  18. Text.TextColor3 = Color3.new(0.901961, 0.901961, 0.901961)
  19. Tab1.Name = 'Guns'
  20. Tab1.BackgroundColor3 = Color3.new(0.3, 0.6, 0.9)
  21. Tab1.Size = UDim2.new(0, 80, 0, 20)
  22. Tab1.FontSize = Enum.FontSize.Size14
  23. Tab1.TextSize = 18
  24. Tab2.Name = 'Items'
  25. Tab2.BackgroundColor3 = Color3.new(1, 0, 0)
  26. Tab2.Size = UDim2.new(0, 80, 0, 20)
  27. Tab2.FontSize = Enum.FontSize.Size14
  28. Tab2.TextSize = 16
  29. Tab3.Name = 'Stats'
  30. Tab3.BackgroundColor3 = Color3.new(0.5, 0.8, 0.2)
  31. Tab3.Size = UDim2.new(0, 80, 0, 20)
  32. Tab3.FontSize = Enum.FontSize.Size14
  33. Tab3.TextSize = 16
  34. Gun.Name = 'GunsTab'
  35. Gun.BackgroundColor3 = Color3.new(0, 0, 0)
  36. Gun.Position = place
  37. Gun.Visible = true
  38. Item.Name = 'ItemsTab'
  39. Item.BackgroundColor3 = Color3.new(1, 1, 1)
  40. Item.Position = place
  41. Item.Visible = false
  42. Stat.Name = 'StatsTab'
  43. Stat.BackgroundColor3 = Color3.new(0, 1, 0)
  44. Stat.Position = place
  45. Stat.Visible = false
  46. -- Guns Tab Buttons--
  47. Mag = Instance.new('TextButton')
  48. PPSH = Instance.new('TextButton')
  49. Mod = Instance.new('TextButton')
  50. Mak = Instance.new('TextButton')
  51. Shot.Name = 'Shotgun'
  52. Shot.BackgroundColor3 = Color3.new(0, 0, 1)
  53. Shot.Size = UDim2.new(0, 60, 0, 20)
  54. Shot.FontSize = Enum.FontSize.Size14
  55. Shot.TextSize = 16
  56. Mag.Name = 'Magnum'
  57. Mag.BackgroundColor3 = Color3.new(0, 0, 1)
  58. Mag.Size = UDim2.new(0, 60, 0, 20)
  59. Mag.FontSize = Enum.FontSize.Size14
  60. Mag.TextSize = 16
  61. CGG.Main.GunsTab.Shotgun.MouseButton1Down:connect(function()
  62. for x, z in pairs(game.Workspace.DropLoot:GetChildren()) do
  63. z:MoveTo(me.Position + Vector3.new(0,-4, 3))
  64. end
  65. for y, u in pairs(game.Workspace.SpawnLoot:GetChildren()) do
  66. gun = u
  67. if u.Name 'ShotgunAmmo' then
  68. end
  69. gun:MoveTo(me.Position + Vector3.new(0,-4, 3))
  70. end)
  71. inf = Instance.new('TextButton')
  72. -- end --
  73. inf.Name = 'Infinit'
  74. inf.BackgroundColor3 = Color3.new(0, 0, 1)
  75. inf.Size = UDim2.new(0, 60, 0, 20)
  76. inf.FontSize = Enum.FontSize.Size14
  77. inf.TextSize = 16
  78. CGG.Main.StatsTab.Infinit.MouseButton1Down:connect(function()
  79. a.Hunger.Value = 100000
  80. a.Thirst.Value = 100000
  81. game.Workspace.Remote.AddDamageSelf:FireServer(game.Players.LocalPlayer.Character.Humanoid, -99999)
  82. game.Players.LocalPlayer.Character.Humanoid.Changed:connect(function()
  83. game.Workspace.Remote.AddDamageSelf:FireServer(game.Players.LocalPlayer.Character.Humanoid, -99999)
  84. end)
  85. -- button function --
  86. CGG.Main.Guns.MouseButton1Down:connect(function()
  87. CGG.Main.ItemsTab.Visible = false
  88. CGG.Main.Items.MouseButton1Down:connect(function()
  89. CGG.Main.ItemsTab.Visible = true
  90. end)
  91. CGG.Main.Stats.MouseButton1Down:connect(function()
  92. CGG.Main.ItemsTab.Visible = false
  93. end)

Roblox Apoc Rising Dll Hacks Download