Kongregate free online game Ragdoll Simulation - Just a simple ragdoll simulation, made with the box2D engine. Play Ragdoll Simulation. By continuing to use pastebin roblox lumber tycoon 2 gold axe script pastebin you agree to our use of cookies as described in the cookies policy.roblox sad quotes Gold axe unlimited money and more i dont own any of the credits all the roblox uncopylocked flood escape credits goes to the script owner and the proxo exploit owner.
Ragdoll Hot Pursuit Exploit Roblox Vehicle Simulator Code
- local vel = Instance.new('BodyVelocity', game.Players.LocalPlayer.Character.Torso)
- vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * -5
- vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- --Credit To Rufus14
- mouse = game.Players.LocalPlayer:GetMouse()
- game.Players.LocalPlayer.Character.Archivable =true
- clone = game.Players.LocalPlayer.Character:Clone()
- for i,v inpairs(clone:GetChildren())do
- if v.ClassName 'Script'or v.ClassName 'LocalScript'then
- end
- if p.ClassName 'Weld'or p.ClassName 'Motor6D'or p.ClassName 'BodyVelocity'then
- end
- end
- for i,t inpairs(game.Players.LocalPlayer.Character:GetChildren())do
- if t.ClassName 'Accessory'or t.ClassName 'ForceField'then
- end
- vel = Instance.new('BodyVelocity', clone.Torso)
- vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- clone.Head.face.Texture ='http://www.roblox.com/asset/?id=161061608'
- hit = Instance.new('Sound', clone.Torso)
- hit.Volume =5
- hit1.SoundId ='rbxassetid://138087186'
- hit2 = Instance.new('Sound', clone.Torso)
- hit2.Volume =5
- hit3.SoundId ='rbxassetid://278062209'
- hit3.TimePosition =0.33
- ded.SoundId ='rbxassetid://163154423'
- local leftarm = clone:findFirstChild('Left Arm')
- local leftleg = clone:findFirstChild('Left Leg')
- local rightleg = clone:findFirstChild('Right Leg')
- local welding = Instance.new('Weld', clone.Torso)
- welding.Part1 = head
- for i, g inpairs(game.Players.LocalPlayer.Character:GetChildren())do
- g:destroy()
- end
- for i, h inpairs(game.Players.LocalPlayer.Character:GetChildren())do
- h:destroy()
- end
- if leftleg ~=nilthen
- glue.Part0 = clone.Torso
- glue.Name ='Left leg'
- collider.Position = Vector3.new(0,999,0)
- collider.Shape ='Cylinder'
- weld.Part0 = leftleg
- weld.C0 = CFrame.Angles(0,0,80)
- collider.BottomSurface ='Smooth'
- glue.C0 = CFrame.new(-0.5,-1,0,-0,-0,-1,0,1,0,1,0,0)
- collider.Transparency =1
- ------------
- local glue1 = Instance.new('Glue', clone.Torso)
- glue1.Part1 = rightleg
- local collider1 = Instance.new('Part', rightleg)
- collider1.Size = Vector3.new(1.7,1,1)
- local weld1 = Instance.new('Weld', collider1)
- weld1.Part1 = collider1
- collider1.TopSurface ='Smooth'
- collider1.formFactor ='Symmetric'
- glue1.C0 = CFrame.new(0.5,-1,0,0,0,1,0,1,0,-1,-0,-0)
- collider1.Transparency =1
- ------------
- local glue11 = Instance.new('Glue', clone.Torso)
- glue11.Part1 = rightrm
- local collider11 = Instance.new('Part', rightrm)
- collider11.Size = Vector3.new(1.8,1,1)
- local weld11 = Instance.new('Weld', collider11)
- weld11.Part1 = collider11
- collider11.TopSurface ='Smooth'
- collider11.formFactor ='Symmetric'
- glue11.C0 = CFrame.new(1.5,0.5,0,0,0,1,0,1,0,-1,0,0)
- glue11.C1 = CFrame.new(0,0.5,0,0,0,1,0,1,0,-1,0,0)
- end
- if leftarm ~=nilthen
- glue111.Part0 = clone.Torso
- glue111.Name ='Left shoulder'
- collider111.Position = Vector3.new(0,9999,0)
- collider111.Shape ='Cylinder'
- weld111.Part0 = leftarm
- weld111.C0 = CFrame.Angles(0,0,80)
- collider111.BottomSurface ='Smooth'
- glue111.C0 = CFrame.new(-1.5,0.5,0,0,0,-1,0,1,0,1,0,0)
- glue111.C1 = CFrame.new(0,0.5,0,0,0,-1,0,1,0,1,0,0)
- ----------------
- sensoring.Size = Vector3.new(1.2,1.1,0.8)
- sensoring.Position = clone.Torso.Position
- welder.Part0 = clone.Torso
- welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
- -----------------
- sensoring1.Size = Vector3.new(1.2,1.1,0.8)
- sensoring1.Position = clone.Torso.Position
- welder1.Part0 = clone.Torso
- welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
- end
- clone.Name = game.Players.LocalPlayer.Character.Name..' (DEAD)'
- vel:destroy()
- localfunction touch()
- using =true
- if Math 1then
- end
- hit1:Play()
- if Math 3then
- end
- hit3:Play()
- wait(0.1)
- end
- sensoring.Touched:connect(touch)
- wait(4.47)
- hit2.Volume =0
- hit.Volume =0
- game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll)
- --di ent
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Roblox Ragdoll Simulator 2 Group
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